You will be producing two versions of the storyboard - print (scanned in) and animated (added to a timeline on Final Cut).
This process has to be done right. If you get this right at the planning stage, you will save yourself having to reshoot. It will also mean that you can help to guarantee marks for variety of shot types and for editing pace. You should already have a clear pitch/treatment to base your ideas on.
This process has to be done right. If you get this right at the planning stage, you will save yourself having to reshoot. It will also mean that you can help to guarantee marks for variety of shot types and for editing pace. You should already have a clear pitch/treatment to base your ideas on.
Task 1
Produce a print storyboard.
Make sure that you use correct terms, particularly:
-shot types (ECU/LS/MLS etc)
-that you are not relying on long shots
-that you have a lot of shots (for a 3 minute video, anything less than 50 shots will feel slow and there should preferably be more)
- lighting as in low or high ley, natural etc
- camerawork (pan,tilt, tracking, handheld)
- angles (high,low,canted)
- focus (shallow or deep)
Make sure that you use correct terms, particularly:
-shot types (ECU/LS/MLS etc)
-that you are not relying on long shots
-that you have a lot of shots (for a 3 minute video, anything less than 50 shots will feel slow and there should preferably be more)
- lighting as in low or high ley, natural etc
- camerawork (pan,tilt, tracking, handheld)
- angles (high,low,canted)
- focus (shallow or deep)
Shot types
- there must be a range of these
- most scenes traditionally begin with an ELS
- you will need close ups for moments of emotional importance
- pov shots are usually preceeded by an eyeline match close up
- two shots indicate characters' relationships
- think about taking shots from varied and unusual angles (e.g the bottom of a glass)
- most scenes traditionally begin with an ELS
- you will need close ups for moments of emotional importance
- pov shots are usually preceeded by an eyeline match close up
- two shots indicate characters' relationships
- think about taking shots from varied and unusual angles (e.g the bottom of a glass)
Camerawork
- handheld shots create a sense of dynamic action but can look amateurish
- zooms are frequently to be avoided in narrative but may work well in performance
- for a fast paced segment camera movement adds energy
- zooms are frequently to be avoided in narrative but may work well in performance
- for a fast paced segment camera movement adds energy
Task 2
Make a short film of your storyboard by adding it to a timeline and adding the soundtrack.
Then show your animated storyboard to a focus group to get feedback, particularly on whether it is varied and pacey enough.
Then show your animated storyboard to a focus group to get feedback, particularly on whether it is varied and pacey enough.
Task 3
Add your feedback to the audience feedback section of your site.
Make changes recommended to your storyboard.
Make changes recommended to your storyboard.